

- RETROARCH BSNES CORE FOR MAC
- RETROARCH BSNES CORE UPDATE
- RETROARCH BSNES CORE PATCH
- RETROARCH BSNES CORE ANDROID
- RETROARCH BSNES CORE PLUS
RETROARCH BSNES CORE UPDATE
Update to latest bsnes (114.3) and SameBoy trunk.Added libretro settings Aspect Correction and Gamma/Luminance/Saturation and corrected overclocking to not go below 100%.Fixed regression in HD window functionality and added first primitive improvement for the issues with horizontal lines (this is all still considered experimental).Fixed transparency issue in Kirby's Dreamland 3 via a hackish implementation of non-hires backgrounds in hires-scenes when scaling is enabled (Also improves hires handling at odd scale levels).Fixed Gamma/Luminance/Saturation settings being applied (Gamma defaults is 150, previous behavior matched 100).for Terranigma Mode 7 widescreen (Also the replacement x-coordinate can be set again) Fixed Ignore Window functionality, e.g.Fixed broken image when editor is paused (Hopefully also fixes crashes mentioned in #12).
RETROARCH BSNES CORE PLUS
Widescreen extension is new computed for the AR plus the overscan and aspect correction settings (see ReadMe for a list of values).
RETROARCH BSNES CORE ANDROID
If you experience crashes on Android please try "bsnes_hd_beta_10_4_android_r20b_libretro.zip" "bsnes-hd beta" core for RetroArch available in the internal updater on Windows, Linux, Mac, Android and Switch
RETROARCH BSNES CORE PATCH
The Windows and Linux packages now include the Super Metroid widescreen patch by ocesse as well as some sample setting overrides (partially by The core is back on the auto updater (by libretro team and community) ( #56).Included settings file is no longer empty, but contains default input and hotkey settings.Mac releases now target macOS 10.14 (Mojave) ( #40).tar.bz2 compressed to preserve the execute permissions ( #37, #41) Default latency of WaveOut (the default audio on Windows) has been reduced to 128 ( #58).Some release build system tweaks (partially from #57 by Margen67).Background color gradient smoothing now has a threshold to avoid blurring intended edges.Widescreen sizes are now rounded to increments of 8 to avoid misalignments ( #60).Fixed memory leak affecting every rendered frame ( #70).Implemented the fix for bsnes bug 173, which is mostly hypothetical for bsnes-hd as, for unknown reasons, it does not crash.Fixed bug #39, eliminating a superfluous columns of background colored pixels on right side of pillarboxed scenes, thanks to JimPancakes' research.
RETROARCH BSNES CORE FOR MAC


Merged rom-size detection fix from upstream.(discouraged, (un)headered is a core option) The libretro core can now also apply patches in IPS format.(like in RetroArch, append "1" to extension of second patch, "2" to third. It is now possible to soft-patch with multiple patches.There are new setting overrides for the scale as well as for disabling the sprite limit.The setting overrides for pixel aspect ratio correction and overscan are available again, only for the libretro core.The setting override to allow widescreen windowing can now be enabled manually in the libretro core as an option.The libretro core now re-applies setting overrides whenever settings change.
